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Da Pan, Physical Striker operator | Arknights: Endfield

Hongshan Academy of Sciences

Da Pan

Build guide · Arknights: Endfield

5-star
PhysicalStrikerGreat SwordSub DPS

English voice: Jon Xu (Xu Zhongzhe)

The best Da Pan build in Arknights: Endfield (Version 1.5) is Amaranthine Tassel with Grizzled Edge. Updated September 20, 2026

Key facts

The best Da Pan build in Arknights: Endfield (Version 1.5) is Amaranthine Tassel with Grizzled Edge. 5-star Physical Striker operator.

Rarity
5★
Attribute
Physical
Class
Striker
Weapon type
Great Sword
Faction
Hongshan Academy of Sciences
Released
Version 1.0 · 2026-01-22
Best weapon
Amaranthine Tassel
Core set
Grizzled Edge
Tier list
T1
Where these rankings come fromThe weapon order, gear sets and Potential verdicts on this tab are prydwen.gg’s, measured in play and condensed to a sentence each. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the Potential and team its row states. Everything else (base stats, skill text, material totals) is read from the game’s own data.

Weapons

Gear

Grizzled Edge gear set | Arknights: Endfield
CoreGrizzled Edge

Grizzled Edge rewards consuming Vulnerability stacks and is best in slot for Da Pan when he consistently lands 4-stack Crushes, growing stronger with Physical Susceptibility from allies like Lifeng or Ardelia.

3PC3-piece set effect: Wearer's ATK +8%. When the wearer applies Crush or Breach, the wearer gains Physical DMG Dealt +[6% × Max number of Vulnerability stacks consumed from one enemy] for 20s. If the target already has Physical Susceptibility, is Staggered, or has attached Originium Crystals, increase the aforementioned buff to 1.5 times. This buff cannot stack.

Also works

  • Swordmancer gear set | Arknights: EndfieldSwordmancerSwordmancer is the general best set for Physical teams, reaching Stagger Nodes faster and boosting Da Pan's Stagger output 20%, plus a bonus hit for 15 Stagger and Physical damage every 15 seconds on a Physical Status.

Aethertech: Aethertech carries nearly ideal stats for Da Pan, and its Set Bonus triggers on the Vulnerable his Ultimate applies more than most, with a bonus at 4 stacks that lines up with his combo, making it the go-to for damage.

Best pieces · four slots

  • Armor

    Aethertech Plating

    127.10%

  • Armor

    Bonekrusha Heavy Armor T1

    113.50%

  • Armor

    Bonekrusha Poncho

    119.70%

  • Armor

    Swordmancer Heavy Armor

    120.20%· higher in the right team

  • Armor

    Type 50 Yinglung Heavy Armor

    128.20%

  • Armor

    Type 50 Yinglung Light Armor

    120.20%

  • Gloves

    Aethertech Gloves

    124.30%· higher in the right team

  • Gloves

    Swordmancer TAC Gauntlets

    109.10%

  • Gloves

    Swordmancer TAC Gloves

    128.80%

  • Gloves

    Type 50 Yinglung Gloves

    105.10%

  • Gloves

    Type 50 Yinglung Gloves T1

    109.80%

  • Kit

    Aethertech Analysis Band

    123.30%

  • Kit

    Aethertech Stabilizer

    123.80%· higher in the right team

  • Kit

    Bonekrusha Mask

    117.40%

  • Kit

    Frontiers Comm

    112.00%

  • Kit

    LYNX Slab

    116.30%

  • Kit

    Swordmancer Flint

    119.40%

  • Kit

    Turbid Cutting Torch

    108.20%

  • Kit

    Type 50 Yinglung Knife T1

    111.00%

  • Kit

    Type 50 Yinglung Radar

    123.30%

Skill priority

  1. #1

    BASIC ATTACK

    Max first

  2. #2

    COMBO SKILL

    Then

  3. #3

    BATTLE SKILL = ULTIMATE

    Next

Best Potentials

  1. P1
  2. P2worth pulling
  3. P3
  4. P4
  5. P5worth pulling
  • P2Top pick

    Harmonized Flavors

    • 100% solo
    • 100% in team

    Raises Prep Ingredients from 2 to 3 stacks and its duration from 20 to 30 seconds, so it no longer times out before Da Pan's 19 to 20 second Combo Skill cooldown, a quality of life gain left out of damage calculations.

    In game

    Talent Salty or Mild improved: Prep Ingredients buff duration +10s, max stacks +1.

  • P5

    Fire it Up

    • 106.41% solo
    • 102.5% in team

    Every 45 seconds Da Pan's Battle Skill applies 2 Vulnerable stacks instead of 1, a potent gain that needs a rotation change to use and depends on the team converting the extra stack, so it's left out of calculations.

    In game

    Battle skill FLIP DA WOK! improved: If the skill hits only one enemy, apply 1 more stack of Vulnerability on the target. This effect can only trigger once every 45s.

Every Potential Da Pan has, in full, is on the Kit tab. This is only which of them are worth the pulls.

Teams

Da Pan team

Physical · Lift into CrushLeads

Da Pan carries both halves of the Physical loop, Lift to stack Vulnerable and Crush to spend it, which is rare enough at 5-star to build a squad around. Chen Qianyu doubles the stacking rate, and the last two slots flex between SP and healing depending on the stage.

  1. Da Pan, Physical Striker operator | Arknights: EndfieldDa Pan, this operatorMain DPS · Lift and Crush
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikVanguard · SP and Breach
  4. Ardelia, Nature Supporter operator | Arknights: EndfieldArdeliaSupporter · HP treatment

Pogranichnik team

Physical · Vulnerable and Breach, no healerStands in for Endministrator

No healer: every slot here builds or spends Vulnerable stacks instead, and Pogranichnik’s Breach lands in the same window Endministrator or Da Pan spends on Crush. It clears faster than a sustained Physical squad, but a missed stack means a hit nobody is there to treat.

  1. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikMain DPS · Breach
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Endministrator, Physical Guard operator | Arknights: EndfieldEndministratorGuard · Crushor Da Pan
  4. Lifeng, Physical Guard operator | Arknights: EndfieldLifengKnock Down · Physical susceptibility

All teams, with every replacement

Arknights: Endfield 5★ Physical Striker Sub DPS

Da Pan build summary

Updated September 20, 2026

Amaranthine Tassel tops the weapon ranking for Da Pan, at 125.10% relative damage at P0 in the solo column, ahead of Exemplar, Phantom Pain and Sundered Prince. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Grizzled Edge on Da Pan, with Swordmancer and Aethertech behind it.

Skill priority is BASIC ATTACK > COMBO SKILL > BATTLE SKILL = ULTIMATE. The Ultimate costs 90 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

The strongest team is Da Pan, Chen Qianyu, Pogranichnik and Ardelia, built around Da Pan: Physical · Lift into Crush.

Role
Sub DPS / Support
Gear set
Grizzled Edge
Skill priority
BASIC ATTACK > COMBO SKILL > BATTLE SKILL = ULTIMATE
Best team
Da Pan, Chen Qianyu, Pogranichnik, Ardelia
Ultimate Energy cost
90 Ultimate Energy
Key promotion material
8× Bloodcap
Last updated
September 20, 2026

Skills

Da Pan ROLLING CUT!, Basic Attack icon | Arknights: Endfield
Basic

ROLLING CUT!

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 20 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
63%
BATK SEQ 2 Multiplier
75%
BATK SEQ 3 Multiplier
113%
BATK SEQ 4 Multiplier
136%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier28%31%34%37%39%42%45%48%51%54%58%63%
BATK SEQ 2 Multiplier34%37%40%44%47%50%54%57%60%64%70%75%
BATK SEQ 3 Multiplier50%55%60%65%70%75%80%85%90%97%104%113%
BATK SEQ 4 Multiplier60%66%72%78%84%90%96%103%109%116%125%136%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Da Pan FLIP DA WOK!, Battle Skill icon | Arknights: Endfield
Skill

FLIP DA WOK!

  • 100 SP

Takes out a wok, quickly charges it up, and performs a powerful wok flip that deals Physical DMG and Lift to the enemy.

Skill level

SP Cost
100
DMG Multiplier
300%
Stagger
10
Lift Duration (s)
1.8
All 12 levels
Scaling123456789101112
SP Cost100100100100100100100100100100100100
DMG Multiplier133%147%160%173%186%200%213%226%240%256%276%300%
Stagger101010101010101010101010
Lift Duration (s)1.81.81.81.81.81.81.81.81.81.81.81.8
Da Pan MORE SPICE!, Combo Skill icon | Arknights: Endfield
Combo

MORE SPICE!

  • The Crush DMG Bonus is a Multiplicative Bonus.
  • 20s cooldown

Swings the wok at the enemy to deal massive Physical DMG and Crush. This Crush also deals more DMG. Trigger: When an enemy reaches 4 stacks of Vulnerability.

Skill level

Cooldown
19
DMG Multiplier
650%
Stagger
15
Crush DMG Bonus
20%
Ultimate Energy Gain
10
All 12 levels
Scaling123456789101112
Cooldown202020202020202020202019
DMG Multiplier289%318%347%375%404%433%462%491%520%556%599%650%
Stagger151515151515151515151515
Crush DMG Bonus10%10%10%10%10%10%10%10%15%15%15%20%
Ultimate Energy Gain101010101010101010101010
Da Pan CHOP 'N DUNK!, Ultimate icon | Arknights: Endfield
Ultimate

CHOP 'N DUNK!

  • 90 Ultimate Energy

Da Pan slams the chopping board to forcibly Lift all enemies in the area of effect in front of him. This is followed by a 6-sequence flurry of slashes that deals Physical DMG. The final step is to bash every enemy to the ground to forcibly Knock Down and deal massive Physical DMG to them.

Skill level

Ultimate Energy Cost
90
Aerial Flurry DMG Multiplier
50%
Ultimate DMG Multiplier
400%
All 12 levels
Scaling123456789101112
Ultimate Energy Cost909090909090909090909090
Aerial Flurry DMG Multiplier22%24%26%29%31%33%35%37%40%42%46%50%
Ultimate DMG Multiplier178%196%213%231%249%267%284%302%320%342%369%400%

Talents

  1. Da Pan Forged, talent icon | Arknights: EndfieldElite 1

    Forged

    1. Elite 1

      Operator Strength +10.

    2. Elite 2

      Operator Strength +15.

    3. Elite 3

      Operator Strength +15.

    4. Elite 4

      Operator Strength +20.

  2. Da Pan Reduce and Thicken, talent icon | Arknights: EndfieldElite 1

    Reduce and Thicken

    1. Elite 1

      After consuming 1 Vulnerability stack, Da Pan gains Physical DMG Dealt +4% for 10s. This effect can reach 4 stacks.

    2. Elite 2

      After consuming 1 Vulnerability stack, Da Pan gains Physical DMG Dealt +6% for 10s. This effect can reach 4 stacks.

  3. Da Pan Salty or Mild, talent icon | Arknights: EndfieldElite 2

    Salty or Mild

    1. Elite 2

      Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 1). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.

    2. Elite 3

      Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 2). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.

  4. Da Pan Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Strength
60

Forged at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Da Pan P1 Fine Cooking, Potential | Arknights: EndfieldP1

    Fine Cooking

    Ultimate CHOP 'N DUNK! improved: If the ultimate defeats at least one enemy, Da Pan deals +30% Physical DMG for 15s. This effect cannot stack.

  2. Da Pan P2 Harmonized Flavors, Potential | Arknights: EndfieldP2

    Harmonized Flavors

    Talent Salty or Mild improved: Prep Ingredients buff duration +10s, max stacks +1.

  3. Da Pan P3 Model Employee, Potential | Arknights: EndfieldP3

    Model Employee

    Strength +15, Physical DMG Dealt +8%.

  4. Da Pan P4 Special Blend, Potential | Arknights: EndfieldP4

    Special Blend

    Ultimate CHOP 'N DUNK! improved: Ultimate Energy cost -15%.

  5. Da Pan P5 Fire it Up, Potential | Arknights: EndfieldP5

    Fire it Up

    Battle skill FLIP DA WOK! improved: If the skill hits only one enemy, apply 1 more stack of Vulnerability on the target. Effect only triggers once every 45s.

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Bloodcap, promotion material | Arknights: EndfieldBloodcap ×8
    Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×20
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Bloodcap, promotion material | Arknights: EndfieldBloodcap ×8
Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×20
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    D96 Steel Sample 4, promotion material | Arknights: EndfieldD96 Steel Sample 4 ×6
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    D96 Steel Sample 4, promotion material | Arknights: EndfieldD96 Steel Sample 4 ×16
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    D96 Steel Sample 4, promotion material | Arknights: EndfieldD96 Steel Sample 4 ×36
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

D96 Steel Sample 4, promotion material | Arknights: EndfieldD96 Steel Sample 4 ×58
False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

D96 Steel Sample 4, promotion material | Arknights: EndfieldD96 Steel Sample 4 ×232
False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

Related

Da Pan FAQ

What attribute is Da Pan?
Da Pan is a 5-star Physical operator of the Striker class, from Hongshan Academy of Sciences, wielding a Great Sword, released in version 1.0.
What stat does Da Pan scale on?
Da Pan's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best weapon for Da Pan?
Amaranthine Tassel is the closest fit on the data: it is a 6-star Great Sword with 510 base ATK at level 90, and its skills act on ATK. Industry 0.1 is the best 4-star alternative.
Which gear set should Da Pan use?
Grizzled Edge. Its 3-piece effect is: 3-piece set effect: Wearer's ATK +8%. When the wearer applies Crush or Breach, the wearer gains Physical DMG Dealt +[6% × Max number of Vulnerability stacks consumed from one enemy] for 20s. If the target already has Physical Susceptibility, is Staggered, or has attached Originium Crystals, increase the aforementioned buff to 1.5 times. This buff cannot stack. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
How much does it cost to max Da Pan's skills?
Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 58× D96 Steel Sample 4 among other materials. The Materials tab lists every item per level.
What does Da Pan P1 do?
Fine Cooking: Ultimate CHOP 'N DUNK! improved: If the ultimate defeats at least one enemy, Da Pan deals +30% Physical DMG for 15s. This effect cannot stack.

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