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Arknights: Endfield · version 1.5

The Hub interactive map

1,166 markers in The Hub, part of Valley IV. Largest: Buckflower (123), White Fragment (108), Citrome (106).

What is in The Hub

Marker count by category and sub-type, as of Sep 19, 2026.

Category / sub-typeCount
Flora351
Buckflower123
Citrome106
Glowbug30
Kalkodendra24
Pink Bolete24
Firebuckle19
Umbraline15
Aketine6
Scorchbug4
Minerals49
Kalkonyx24
Originium17
Quartz6
Iron2
Collectibles200
White Fragment108
Aurylene of Valley IV43
Breakable Box38
Protocol Datalogger11
Chests107
Basic Chest40
Normal Chest30
High-Tier Chest29
Locked Chest5
Gorgeous Chest3
Ether17
Recycling Station17
Enemies329
Bonekrusher Raider104
Bonekrusher Ambusher56
Wild Tuskbeast41
Bonekrusher Ripptusk28
Indigenous Pincerbeast27
Acid Originium Slug α26
Tunneling Nidwyrm8
Elite Raider7
Elite Ambusher6
Bonekrusher Pyromancer4
Energy Alluvium4
Axe Armorbeast3
Ram2
Brutal Pincerbeast2
Elite Executioner2
Bonekrusher Executioner2
Elite Ripptusk2
Agmelee21
Agrange21
Aghornb1
Hazefyre Axe Armorbeast1
Temporary Energy Alluvium1
Travel points7
TP Point7
Terminals10
Mechanism4
Terminal3
Repair Logic2
Communication Terminal1
System7
Mechanism7
Narrative55
Narrative Fragment50
Recordings3
Memoirs: A Peddler (1)1
Memoirs: A Peddler (2)1
Events11
Delta Bot11
Buildings9
Stock Redistribution Terminal3
Depot Node3
Prize Exchange1
Anton's Garden Shop1
Weapon Sales Point1
Dungeons14
Protocol Space: Exploration Level2
Protocol Space: Advanced Progression Ⅰ2
RE-Crisis: Rhodagn1
Protocol Space: Operator EXP1
Protocol Space: T-Creds1
Protocol Space: Skill Up1
Protocol Space: Promotions1
Protocol Space: Weapon Tune1
Protocol Space: Weapon EXP1
Umbral Monument1
RE-Crisis: Marble Aggelomoirai1
RE-Crisis: Triaggelos1
All categories1,166

Other zones in Valley IV

Related

How to use this map

Pick a region from the panel, then open a category to see its sub-types: Treasure Chests, for instance, expands into Gorgeous, Locked, High-Tier, Normal and Basic Chests plus Delta Bots, each with its own toggle and count. Only Chests, Collectibles and Travel points are on by default, since every category at once is too many dots to read; a category’s own toggle switches all of its sub-types together. Search matches sub-type names; picking a result turns that sub-type on.

A region with named zones (Wuling and Valley IV) carries a row of zone chips under the region switcher; picking one flies there and filters the panel’s counts and found progress to it, and “All zones” restores the whole region. Clicking a marker opens a popup with its category, its name and, where the source carries one, an icon. “Mark found” dims it and adds it to its sub-type’s progress count; this is stored only in your browser, and a reset button in the panel clears it. “Copy link” writes the region and marker into the page URL so the link reopens at that exact point.

Source: Endfield Tools, imported Sep 19, 2026Base map tiles, marker positions, zone boundaries and category icons come from Endfield Tools’ interactive map, reused here with their permission. Marker names are Hypergryph’s own text, resolved through Endfield Tools’ English data.

The Hub FAQ

How many markers does The Hub have?
1,166, across 13 categories. The largest sub-types are Buckflower (123), White Fragment (108), Citrome (106).
Does this open the full interactive map?
Yes. This page opens the same map at /map, framed on The Hub within Valley IV; switching region or zone in the panel, or clearing the zone chip, moves it anywhere else the map covers.
Where does this data come from?
Endfield Tools' interactive map (endfieldtools.dev), reused with their permission and imported on Sep 19, 2026. See /map for the full sourcing note and the complete category and sub-type breakdown.