Skip to content
ENDFIELDBUILD
Typhoeus, Nature Striker operator | Arknights: Endfield

Rhodes Island

Typhoeus

Build guide · Arknights: Endfield

6-star
NatureStrikerArts UnitSub DPS

English voice: Hanna Johansson

The best Typhoeus build in Arknights: Endfield (Version 1.5) is Umbra of Frigid Eventide with Deep Rampart. Updated September 20, 2026

Key facts

The best Typhoeus build in Arknights: Endfield (Version 1.5) is Umbra of Frigid Eventide with Deep Rampart. 6-star Nature Striker operator.

Rarity
6★
Attribute
Nature
Class
Striker
Weapon type
Arts Unit
Faction
Rhodes Island
Released
Version 1.5 · 2026-09-02
Best weapon
Umbra of Frigid Eventide
Core set
Deep Rampart
Tier list
T0.5
Where these rankings come fromThe weapon order, gear sets and Potential verdicts on this tab are prydwen.gg’s, measured in play and condensed to a sentence each. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the Potential and team its row states. Everything else (base stats, skill text, material totals) is read from the game’s own data.

Weapons

Gear

Deep Rampart gear set | Arknights: Endfield
CoreDeep Rampart

Deep Rampart is built for Typhoeus, its matching pieces and set effect stacking Arts Intensity and Arts DMG that need ramp-up and can expire in 20 seconds before some staggers, yet it remains her best set.

3PC3-piece set effect: Wearer's Arts DMG Dealt +16%. When the wearer applies Nature Burst or Cryo Burst, the wearer gains Arts Intensity +16 for 20s. Max stacks for this effect: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.

Skill priority

  1. #1

    BATTLE SKILL

    Max first

  2. #2

    BASIC ATTACK = COMBO SKILL

    Then

  3. #3

    ULTIMATE

    Next

Potentials review

  1. P1
  2. P2
  3. P3
  4. P4
  5. P5
  • P1

    Samifjod Fletching

    • 109.6% solo
    • 107.4% in team

    Samifjod Fletching ranks among the strongest Potential rank 1 upgrades seen, its 18% ATK while Hovering covering all Arts Burst damage, with the Protective Barrier cut and ABATK bonus mattering far less.

    In game

    When Hovering, ATK +18% and ABATK DMG Dealt is increased to 1.2 times the original. Talent Huntress's Focus improved: Protective Barrier reactivation time -3s.

  • P2

    Huntress's Stride

    • 116.4% solo
    • 112.7% in team

    Huntress's Stride is a generic attribute boost that still raises Typhoeus's damage meaningfully even though some of its Arts Intensity can be saturated.

    In game

    Agility +20, Arts Intensity +16.

  • P3

    Thorny Trap

    • 118.1% solo
    • 114.1% in team

    Thorny Trap's 2-second Combo Skill cooldown cut rarely matters since Typhoeus seldom uses it twice per Hovering, but its Nature Burst damage taken bonus rewards opening stagger with it or sustaining several volleys.

    In game

    Combo skill Rampant Thorns improved: Length of cooldown -2s. Enemies in the Barrage Array suffer Nature Burst DMG Taken +6%.

  • P4

    No Escape

    • 120% solo
    • 115.8% in team

    No Escape's 15% Ultimate Energy cost cut barely helps some rotations that still need Ultimate Gain Efficiency gear, but others can drop a piece entirely, at times rivaling the value of Potential rank 1.

    In game

    Ultimate Call of Ice Mountain improved: Ultimate Energy cost -15%.

  • P5

    Fatal Shot

    • 133.5% solo
    • 126.2% in team

    Fatal Shot adds one extra Hunting Arrow, a 1.1 times boost to all Arts Bursts, and a 1.2 times Ultimate multiplier, strong enough with Potential rank 4's discount to justify dropping Ultimate Gain Efficiency gear.

    In game

    Ultimate Call of Ice Mountain improved: Gains Hunting Arrows +1. Ultimate DMG Dealt is increased to 1.2 times the original, while Nature Burst DMG Multiplier of Power Shot is increased to 1.1 times the original.

Each verdict is prydwen.gg’s, condensed to a sentence; the figures are relative damage at that Potential. Every Potential Typhoeus has, in full, is on the Kit tab.

Teams

Typhoeus team

Nature · sustained Arts BurstLeads

Typhoeus deals her damage over a sustained Arts Burst rather than a single spike, which suits exactly two enemies on the field and less anywhere else. Prydwen debuted the team at T0.5 and is still watching how it holds up against faster single-target squads.

  1. Typhoeus, Nature Striker operator | Arknights: EndfieldTyphoeus, this operatorMain DPS · sustained Arts Burst
  2. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  3. Arcane, Nature Caster operator | Arknights: EndfieldArcaneEnabler · groups enemies and duplicates Inflictions
  4. Xaihi, Cryo Supporter operator | Arknights: EndfieldXaihiSupporter · Amp and HP treatment

All teams, with every replacement

Arknights: Endfield 6★ Nature Striker Sub DPS

Typhoeus build summary

Updated September 20, 2026

Umbra of Frigid Eventide tops the weapon ranking for Typhoeus, at 131.80% relative damage at P5 in the solo column, ahead of Suffering's End and Detonation Unit. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Deep Rampart on Typhoeus.

Skill priority is BATTLE SKILL > BASIC ATTACK = COMBO SKILL > ULTIMATE. The Ultimate costs 200 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

The strongest team is Typhoeus, Perlica, Arcane and Xaihi, built around Typhoeus: Nature · sustained Arts Burst.

Role
Sub DPS / Support / Sustain
Gear set
Deep Rampart
Skill priority
BATTLE SKILL > BASIC ATTACK = COMBO SKILL > ULTIMATE
Best team
Typhoeus, Perlica, Arcane, Xaihi
Ultimate Energy cost
200 Ultimate Energy
Key promotion material
20× Tachyon Screening Lattice
Last updated
September 20, 2026

Skills

Typhoeus Wildlands Huntress, Basic Attack icon | Arknights: Endfield
Basic

Wildlands Huntress

BASIC ATTACK: An attack with up to 5 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
46%
BATK SEQ 2 Multiplier
56%
BATK SEQ 3 Multiplier
86%
BATK SEQ 4 Multiplier
95%
BATK SEQ 5 Multiplier
125%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier21%23%25%27%29%31%33%35%37%39%43%46%
BATK SEQ 2 Multiplier25%28%30%33%35%38%40%43%45%48%52%56%
BATK SEQ 3 Multiplier38%42%46%49%53%57%61%65%68%73%79%86%
BATK SEQ 4 Multiplier42%46%50%55%59%63%67%71%76%81%87%95%
BATK SEQ 5 Multiplier56%61%67%72%78%83%89%94%100%107%115%125%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Typhoeus Piercing Arrows of the Woods, Battle Skill icon | Arknights: Endfield
Skill

Piercing Arrows of the Woods

  • 100 SP

Typhoeus leaps into the air and enters a short Hovering state, during which she can unleash 5 Aerial Basic Attacks (ABATK). Each ABATK can shoot arrows at up to 2 targets and deal Nature DMG. Whenever an ABATK hits an enemy with Nature Infliction, it consumes 1 stack of Nature Infliction, grants Typhoeus 1 Sign, and gives additional Ultimate Energy. If Typhoeus has Hunting Arrows, she consumes 1 Hunting Arrow and converts the ABATK into a Power Shot. Power Shot: After hitting an enemy, Power Shot forcibly applies 1 instance of Nature Burst; if the target's Nature Infliction is consumed, then increase the DMG dealt by this Nature Burst to 1.3 times the original. If Typhoeus is the controlled operator, her 5th ABATK is regarded as a Final Strike and a Power Shot, and does not consume Hunting Arrows.

Skill level

SP Cost
100
Initial Aerial Shot DMG Multiplier
50%
ABATK DMG
65%
Aerial Final Strike DMG
100%
Aerial Final Strike Stagger
20
Power Shot Nature Burst DMG Multiplier
1.3
Additional Ultimate Energy
12
All 12 levels
Scaling123456789101112
SP Cost100100100100100100100100100100100100
Initial Aerial Shot DMG Multiplier22%25%27%29%31%33%36%38%40%43%46%50%
ABATK DMG29%32%35%37%40%43%46%49%52%55%60%65%
Aerial Final Strike DMG44%49%53%58%62%66%71%75%80%85%92%100%
Aerial Final Strike Stagger202020202020202020202020
Power Shot Nature Burst DMG Multiplier1.11.11.11.151.151.151.21.21.21.251.251.3
Additional Ultimate Energy121212121212121212121212
Typhoeus Rampant Thorns, Combo Skill icon | Arknights: Endfield
Combo

Rampant Thorns

  • The Barrage Array persists for 6 seconds. If the Combo Skill is triggered but not cast, it can be triggered again by landing a Basic Attack, Dive Attack or Finisher with the controlled Operator. The "increased Nature Burst DMG Taken" effect is incorrectly described as "Nature Burst DMG Boost" in the values table. Although the Combo Skill description states that every 2 Signs are converted to 1 Hunting Arrow, possibly suggesting that less Signs could be converted if any Hunting Arrows are left, Typhoeus will always convert all Signs.
  • 21s cooldown

Transmutes all accumulated Signs to Hunting Arrows and resets her Aerial Basic Attack (ABATK) attempts. Typhoeus focuses her "Huntress's Gaze" and launches a barrage at the target that creates a Barrage Array at the target area. Enemies in the Barrage Array take Nature DMG over time, are slowed, and suffer increased Nature Burst DMG Taken. Every 2 Signs convert to 1 Hunting Arrow. Trigger: When Typhoeus reaches max Signs.

Skill level

Cooldown
19
"Huntress's Gaze" Hit DMG
200%
Stagger
10
Ultimate Energy Gain
10
Area DMG Over Time
100%
Slow
60%
Nature Burst DMG Boost
10%
All 24 levels
Scaling123456789101112131415161718192021222324
Cooldown212121212121212121202019212121212121212121202019
"Huntress's Gaze" Hit DMG89%98%107%116%125%134%142%151%160%171%185%200%
Stagger101010101010101010101010
Ultimate Energy Gain101010101010101010101010
Area DMG Over Time45%49%54%58%62%67%71%76%80%86%93%100%
Slow60%60%60%60%60%60%60%60%60%60%60%60%
Nature Burst DMG Boost6%6%6%7%7%7%8%8%8%9%9%10%
Typhoeus Call of Ice Mountain, Ultimate icon | Arknights: Endfield
Ultimate

Call of Ice Mountain

  • 200 Ultimate Energy

Typhoeus fires an Imbued Arrow that explodes after hitting the enemy and deals massive Nature DMG to enemies within the area of effect (AOE). She then enters a Hovering state and her Aerial Basic Attack (ABATK) attempts are reset. For her next 5 ABATKs, hitting an enemy triggers a Hail of Arrows that deals Nature DMG at the target's location. Her 5th Hail of Arrows is an empowered Hail of Arrows that deals higher DMG. Casting the ultimate gives 2 Arrows immediately.

Skill level

Ultimate Energy Cost
200
Imbued Arrow Explosion DMG
300%
Imbued Arrow Stagger
20
Normal Hail of Arrows DMG
75%
Empowered Hail of Arrows DMG
200%
All 12 levels
Scaling123456789101112
Ultimate Energy Cost200200200200200200200200200200200200
Imbued Arrow Explosion DMG133%147%160%173%187%200%213%227%240%257%277%300%
Imbued Arrow Stagger202020202020202020202020
Normal Hail of Arrows DMG33%37%40%43%47%50%53%57%60%64%69%75%
Empowered Hail of Arrows DMG89%98%107%116%124%133%142%151%160%171%184%200%

Talents

  1. Typhoeus Skirmisher, talent icon | Arknights: EndfieldElite 1

    Skirmisher

    1. Elite 1

      Operator Agility +10.

    2. Elite 2

      Operator Agility +15.

    3. Elite 3

      Operator Agility +15.

    4. Elite 4

      Operator Agility +20.

  2. Typhoeus Prey Checklist, talent icon | Arknights: EndfieldElite 0

    Prey Checklist

    1. Elite 0

      Whenever a Nature Burst is triggered on an enemy, Typhoeus gains 1 Sign. DMG dealt by attacks empowered by consuming Hunting Arrows is increased to 1.2 times the original. When entering battle, Typhoeus immediately gains 1 Sign(s). Typhoeus can have up to 4 Hunting Arrows and 8 Signs. If Nature Burst is simultaneously triggered on multiple enemies, this only counts as one instance of Nature Burst when tallying the Signs gained by Typhoeus.

    2. Elite 1

      Whenever a Nature Burst is triggered on an enemy, Typhoeus gains 1 Sign. DMG dealt by attacks empowered by consuming Hunting Arrows is increased to 1.4 times the original. When entering battle, Typhoeus immediately gains 2 Sign(s). Typhoeus can have up to 4 Hunting Arrows and 8 Signs. If Nature Burst is simultaneously triggered on multiple enemies, this only counts as one instance of Nature Burst when tallying the Signs gained by Typhoeus.

    3. Elite 3

      Whenever a Nature Burst is triggered on an enemy, Typhoeus gains 1 Sign. DMG dealt by attacks empowered by consuming Hunting Arrows is increased to 1.6 times the original. When entering battle, Typhoeus immediately gains 4 Sign(s). Typhoeus can have up to 4 Hunting Arrows and 8 Signs. If Nature Burst is simultaneously triggered on multiple enemies, this only counts as one instance of Nature Burst when tallying the Signs gained by Typhoeus.

  3. Typhoeus Huntress's Focus, talent icon | Arknights: EndfieldElite 2

    Huntress's Focus

    1. Elite 2

      When Hovering, Typhoeus activates a Protective Barrier that reduces her DMG Taken by 15% and makes her harder to interrupt while it is active. The Protective Barrier is shattered when Typhoeus takes DMG, and cannot be activated again for 30s afterwards.

    2. Elite 3

      When Hovering, Typhoeus activates a Protective Barrier that reduces her DMG Taken by 30% and makes her harder to interrupt while it is active. The Protective Barrier is shattered when Typhoeus takes DMG, and cannot be activated again for 18s afterwards.

  4. Typhoeus Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Agility
60

Skirmisher at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Typhoeus P1 Samifjod Fletching, Potential | Arknights: EndfieldP1

    Samifjod Fletching

    When Hovering, ATK +18% and ABATK DMG Dealt is increased to 1.2 times the original. Talent Huntress's Focus improved: Protective Barrier reactivation time -3s.

  2. Typhoeus P2 Huntress's Stride, Potential | Arknights: EndfieldP2

    Huntress's Stride

    Agility +20, Arts Intensity +16.

  3. Typhoeus P3 Thorny Trap, Potential | Arknights: EndfieldP3

    Thorny Trap

    Combo skill Rampant Thorns improved: Length of cooldown -2s. Enemies in the Barrage Array suffer Nature Burst DMG Taken +6%.

  4. Typhoeus P4 No Escape, Potential | Arknights: EndfieldP4

    No Escape

    Ultimate Call of Ice Mountain improved: Ultimate Energy cost -15%.

  5. Typhoeus P5 Fatal Shot, Potential | Arknights: EndfieldP5

    Fatal Shot

    Ultimate Call of Ice Mountain improved: Gains Arrows +1. Ultimate DMG Dealt is increased to 1.2 times the original, while Nature Burst DMG Multiplier of Power Shot is increased to 1.1 times the original.

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×20
    Talos Cap, promotion material | Arknights: EndfieldTalos Cap ×8
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×20
Talos Cap, promotion material | Arknights: EndfieldTalos Cap ×8
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Quadrant Fitting Fluid, promotion material | Arknights: EndfieldQuadrant Fitting Fluid ×6
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Quadrant Fitting Fluid, promotion material | Arknights: EndfieldQuadrant Fitting Fluid ×16
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Quadrant Fitting Fluid, promotion material | Arknights: EndfieldQuadrant Fitting Fluid ×36
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Quadrant Fitting Fluid, promotion material | Arknights: EndfieldQuadrant Fitting Fluid ×58
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

Crimson Spearleaf, promotion material | Arknights: EndfieldCrimson Spearleaf ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Quadrant Fitting Fluid, promotion material | Arknights: EndfieldQuadrant Fitting Fluid ×232
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

Related

Typhoeus FAQ

What attribute is Typhoeus?
Typhoeus is a 6-star Nature operator of the Striker class, from Rhodes Island, wielding a Arts Unit, released in version 1.5.
What stat does Typhoeus scale on?
Typhoeus's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best weapon for Typhoeus?
Umbra of Frigid Eventide is the closest fit on the data: it is a 6-star Arts Unit with 505 base ATK at level 90, and its skills act on ATK. Hypernova Auto is the best 4-star alternative.
Which gear set should Typhoeus use?
Deep Rampart. Its 3-piece effect is: 3-piece set effect: Wearer's Arts DMG Dealt +16%. When the wearer applies Nature Burst or Cryo Burst, the wearer gains Arts Intensity +16 for 20s. Max stacks for this effect: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
How much does it cost to max Typhoeus's skills?
Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 21× Crimson Spearleaf among other materials. The Materials tab lists every item per level.
What does Typhoeus P1 do?
Samifjod Fletching: When Hovering, ATK +18% and ABATK DMG Dealt is increased to 1.2 times the original. Talent Huntress's Focus improved: Protective Barrier reactivation time -3s.

Endfield Build is an unofficial fan resource. Arknights: Endfield, its game content and its artwork are trademarks and copyrights of Hypergryph and Gryphline. This site is not affiliated with or endorsed by either.

Data and assets credited to endfield.wiki.gg, prydwen.gg, Game8, Endfield Tools and EndfieldPlus. Full sourcing and permissions on the editorial policy page.