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Antal, Electric Supporter operator | Arknights: Endfield

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Antal

Build guide · Arknights: Endfield

4-star
ElectricSupporterArts UnitSupport

English voice: Jacob Craner

The best Antal build in Arknights: Endfield (Version 1.5) is Detonation Unit with Eternal Xiranite. Updated September 20, 2026

Key facts

The best Antal build in Arknights: Endfield (Version 1.5) is Detonation Unit with Eternal Xiranite. 4-star Electric Supporter operator.

Rarity
4★
Attribute
Electric
Class
Supporter
Weapon type
Arts Unit
Faction
Endfield Industries
Released
Version 1.0 · 2026-01-22
Best weapon
Detonation Unit
Core set
Eternal Xiranite
Where these rankings come fromThe weapon order, gear sets and Potential verdicts on this tab are prydwen.gg’s, measured in play and condensed to a sentence each. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the Potential and team its row states. Everything else (base stats, skill text, material totals) is read from the game’s own data.

Weapons

Gear

Eternal Xiranite gear set | Arknights: Endfield
CoreEternal Xiranite

Eternal Xiranite suits team-wide buffers needing heavy Ultimate Gain, and Antal refreshes its bonus every 60 seconds via Battle Skill or Ultimate, though a second support can wear it too since his buffs are spread out.

3PC3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.

Skill priority

  1. #1

    BATTLE SKILL = ULTIMATE

    Max first

  2. #2

    COMBO SKILL

    Then

  3. #3

    BASIC ATTACK

    Next

Teams

Avywenna team

Electric · Thunderlance burstPlays Supporter · Arts susceptibility and Amp

Avywenna’s burst window is short, so this squad exists to fill it: Arclight and Perlica both keep Electric on the enemy, and Antal’s Arts susceptibility makes every Thunderlance recall hit harder while it lasts.

  1. Avywenna, Electric Striker operator | Arknights: EndfieldAvywennaMain DPS · Thunderlance burst
  2. Arclight, Electric Vanguard operator | Arknights: EndfieldArclightVanguard · SP and Electric
  3. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  4. Antal, Electric Supporter operator | Arknights: EndfieldAntal, this operatorSupporter · Arts susceptibility and Amp

Laevatain team

Heat · CombustionPlays Supporter · Arts susceptibility and Amp

Combustion needs a non-Heat infliction already on the target, so Wulfgard or Camille does the stacking while Laevatain triggers it. Her four Melting Flame stacks take time to build, which is the gap newer Heat carries have started to close.

  1. Laevatain, Heat Striker operator | Arknights: EndfieldLaevatainMain DPS · Combustion trigger
  2. Wulfgard, Heat Caster operator | Arknights: EndfieldWulfgardHeat infliction to stack
  3. Antal, Electric Supporter operator | Arknights: EndfieldAntal, this operatorSupporter · Arts susceptibility and Amp
  4. Ardelia, Nature Supporter operator | Arknights: EndfieldArdeliaSupporter · HP treatment

Rossi team

Arts · Ultimate burstStands in for Tangtang

Rossi’s Ultimate alone kills most enemies, so this build stacks Arts Reactions ahead of it rather than leaning on her Physical side. Perlica’s Electric and Tangtang’s Cryo both feed the burst, and the fourth slot is whichever buffer gets the most out of the one cast that matters.

  1. Rossi, Physical Guard operator | Arknights: EndfieldRossiMain DPS · Lift and crit
  2. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  3. Tangtang, Cryo Caster operator | Arknights: EndfieldTangtangCryo infliction to stackor Antal
  4. Gilberta, Nature Supporter operator | Arknights: EndfieldGilbertaSupporter · Nature infliction and grouping

Zhuang Fangyi team

Electric · ElectrificationStands in for Gilberta

Zhuang Fangyi’s Electrification raises the Arts damage the whole squad deals, so Perlica keeps a second Electric source ready for when Arclight’s own runs out. Arclight’s Ultimate alone covers 100 SP and 70 stagger, which is most of what the rotation costs.

  1. Zhuang Fangyi, Electric Striker operator | Arknights: EndfieldZhuang FangyiMain DPS · Electrification trigger
  2. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  3. Arclight, Electric Vanguard operator | Arknights: EndfieldArclightVanguard · SP and stagger
  4. Gilberta, Nature Supporter operator | Arknights: EndfieldGilbertaSupporter · Nature infliction and groupingor Antal

All teams, with every replacement

Arknights: Endfield 4★ Electric Supporter Support

Antal build summary

Updated September 20, 2026

Detonation Unit tops the weapon ranking for Antal at P0, ahead of Stanza of Memorials and OBJ Arts Identifier. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Eternal Xiranite on Antal.

Skill priority is BATTLE SKILL = ULTIMATE > COMBO SKILL > BASIC ATTACK. The Ultimate costs 100 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

Antal plays Supporter · Arts susceptibility and Amp in the Avywenna team, alongside Avywenna, Arclight and Perlica.

Role
Support / Sustain
Best weapon
Detonation Unit
Gear set
Eternal Xiranite
Skill priority
BATTLE SKILL = ULTIMATE > COMBO SKILL > BASIC ATTACK
Best team
Avywenna, Arclight, Perlica, Antal
Ultimate Energy cost
100 Ultimate Energy
Key promotion material
8× Cosmagaric
Last updated
September 20, 2026

Skills

Antal Exchange Current, Basic Attack icon | Arknights: Endfield
Basic

Exchange Current

BASIC ATTACK: An attack with up to 4 sequences that deals Electric DMG. As the controlled operator, Final Strike also deals 15 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Electric DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
52%
BATK SEQ 2 Multiplier
63%
BATK SEQ 3 Multiplier
77%
BATK SEQ 4 Multiplier
115%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier23%25%28%30%32%35%37%39%41%44%48%52%
BATK SEQ 2 Multiplier28%31%34%36%39%42%45%48%50%54%58%63%
BATK SEQ 3 Multiplier34%37%41%44%48%51%54%58%61%65%71%77%
BATK SEQ 4 Multiplier51%56%61%66%71%77%82%87%92%98%106%115%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Antal Specified Research Subject, Battle Skill icon | Arknights: Endfield
Skill

Specified Research Subject

  • 100 SP

Applies Focus with a long duration on the enemy and deals Electric DMG. An enemy with an active Focus also suffers Electric Susceptibility and Heat Susceptibility. Focus can only be applied to 1 enemy at any given time.

Skill level

SP Cost
100
DMG Multiplier
200%
Duration (s)
60
Electric Susceptibility
10%
Heat Susceptibility
10%
All 12 levels
Scaling123456789101112
SP Cost100100100100100100100100100100100100
DMG Multiplier89%98%107%116%124%133%142%151%160%171%185%200%
Duration (s)606060606060606060606060
Electric Susceptibility5%5%6%6%7%7%8%8%8%9%9%10%
Heat Susceptibility5%5%6%6%7%7%8%8%8%9%9%10%
Antal EMP Test Site, Combo Skill icon | Arknights: Endfield
Combo

EMP Test Site

  • 25s cooldown

Triggers 1 energy explosion on the enemy that deals Electric DMG and applies another stack of the same Physical Status or Arts Infliction. Trigger: When an enemy with active Focus suffers a Physical Status or Arts Infliction.

Skill level

Cooldown
24
DMG Multiplier
340%
Stagger
10
Ultimate Energy Gain
10
All 12 levels
Scaling123456789101112
Cooldown252525252525252525252524
DMG Multiplier151%166%181%196%211%227%242%257%272%291%313%340%
Stagger101010101010101010101010
Ultimate Energy Gain101010101010101010101010
Antal Overclocked Moment, Ultimate icon | Arknights: Endfield
Ultimate

Overclocked Moment

  • 100 Ultimate Energy

Applies temporary Electric Amp and Heat Amp to the entire team.

Skill level

Ultimate Energy Cost
100
Electric Amp
20%
Heat Amp
20%
Duration (s)
12
All 12 levels
Scaling123456789101112
Ultimate Energy Cost100100100100100100100100100100100100
Electric Amp8%9%10%11%12%13%14%15%16%17%18%20%
Heat Amp8%9%10%11%12%13%14%15%16%17%18%20%
Duration (s)121212121212121212121212

Talents

  1. Antal Keen Mind, talent icon | Arknights: EndfieldElite 1

    Keen Mind

    1. Elite 1

      Operator Intellect +10.

    2. Elite 2

      Operator Intellect +15.

    3. Elite 3

      Operator Intellect +15.

    4. Elite 4

      Operator Intellect +20.

  2. Antal Improviser, talent icon | Arknights: EndfieldElite 1

    Improviser

    1. Elite 1

      After an Amped teammate's skill deals DMG, Antal restores the said teammate's HP by [72 + Strength×0.6]. This HP restoring effect triggers 1 time every 30s for each operator.

    2. Elite 2

      After an Amped teammate's skill deals DMG, Antal restores the said teammate's HP by [108 + Strength×0.9]. This HP restoring effect triggers 1 time every 30s for each operator.

  3. Antal Subconscious Act, talent icon | Arknights: EndfieldElite 2

    Subconscious Act

    1. Elite 2

      Gains 30% chance of Physical DMG immunity and restores HP of self by [27 + Strength×0.23].

    2. Elite 3

      Gains 30% chance of Physical DMG immunity and restores HP of self by [45 + Strength×0.38].

  4. Antal Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Intellect
60

Keen Mind at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Antal P1 Arts Talent, Potential | Arknights: EndfieldP1

    Arts Talent

    Ultimate Overclocked Moment improved: Electric Amp and Heat Amp effects are increased to 1.1 times the original.

  2. Antal P2 Improved Automation, Potential | Arknights: EndfieldP2

    Improved Automation

    Ultimate Overclocked Moment improved: Ultimate Energy cost -10%.

  3. Antal P3 Applied Originium Theory, Potential | Arknights: EndfieldP3

    Applied Originium Theory

    When an enemy with an active Focus debuff is defeated, returns 15 SP.

  4. Antal P4 Granny's Reminder, Potential | Arknights: EndfieldP4

    Granny's Reminder

    Intellect +10, Max HP +10%.

  5. Antal P5 High Specs Tech Tester, Potential | Arknights: EndfieldP5

    High Specs Tech Tester

    Applying Focus on the same target for 20s increases Electric Susceptibility and Heat Susceptibility effects by 4%.

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Cosmagaric, promotion material | Arknights: EndfieldCosmagaric ×8
    Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Cosmagaric, promotion material | Arknights: EndfieldCosmagaric ×8
Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×6
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×16
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×36
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×58
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×232
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

Related

Antal FAQ

What attribute is Antal?
Antal is a 4-star Electric operator of the Supporter class, from Endfield Industries, wielding a Arts Unit, released in version 1.0.
What stat does Antal scale on?
Antal's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best weapon for Antal?
Detonation Unit is the closest fit on the data: it is a 6-star Arts Unit with 490 base ATK at level 90, and its skills act on ATK. Hypernova Auto is the best 4-star alternative.
Which gear set should Antal use?
Eternal Xiranite. Its 3-piece effect is: 3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
How much does it cost to max Antal's skills?
Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 21× Blighted Jadeleaf among other materials. The Materials tab lists every item per level.
What does Antal P1 do?
Arts Talent: Ultimate Overclocked Moment improved: Electric Amp and Heat Amp effects are increased to 1.1 times the original.

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