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Arclight, Electric Vanguard operator | Arknights: Endfield

Hannabit Circuit

Arclight

Build guide · Arknights: Endfield

5-star
ElectricVanguardSwordSub DPS

English voice: Andrea Gatchalian

The best Arclight build in Arknights: Endfield (Version 1.5) is Thermite Cutter with Frontiers. Updated September 20, 2026

Key facts

The best Arclight build in Arknights: Endfield (Version 1.5) is Thermite Cutter with Frontiers. 5-star Electric Vanguard operator.

Rarity
5★
Attribute
Electric
Class
Vanguard
Weapon type
Sword
Faction
Hannabit Circuit
Released
Version 1.0 · 2026-01-22
Best weapon
Thermite Cutter
Core set
Frontiers
Tier list
T1
Where these rankings come fromThe weapon order, gear sets and Potential verdicts on this tab are prydwen.gg’s, measured in play and condensed to a sentence each. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the Potential and team its row states. Everything else (base stats, skill text, material totals) is read from the game’s own data.

Weapons

Gear

Frontiers gear set | Arknights: Endfield
CoreFrontiers

Frontiers is Arclight's best team set despite cutting her own damage, its three-piece keeps team-wide DMG% almost always active via Combo spam, and heavy Intellect pays off only when Wildland Trekker aligns with the team's burst.

3PC3-piece set effect: Wearer's Arts Intensity +30. After the wearer applies Combustion, the wearer gains Heat DMG +50% for 10s. After the wearer applies Corrosion, the wearer gains Nature DMG +50% for 10s. The aforementioned effects cannot stack.

Also works

  • Bonekrusha gear set | Arknights: EndfieldBonekrushaBonekrusha suits a damage-focused Arclight who skips Frontiers' team buffs, adding personal damage via its damage-focused three-piece and gear pieces, though it needs optimal Stagger-window play or its performance drops notably.

Best pieces · four slots

  • Armor

    Bonekrusha Heavy Armor

    122.00%· higher in the right team

  • Armor

    Bonekrusha Heavy Armor T1

    120.50%

  • Armor

    Frontiers Armor T1

    116.00%

  • Armor

    Frontiers Armor T2

    110.90%

  • Armor

    Frontiers Armor T3

    127.50%· higher in the right team

  • Armor

    MI Security Armor

    118.70%

  • Armor

    MI Security Overalls

    121.10%

  • Armor

    Swordmancer Heavy Armor

    118.70%· higher in the right team

  • Gloves

    Aethertech Gloves

    116.00%· higher in the right team

  • Gloves

    Frontiers Blight RES Gloves

    125.20%

  • Gloves

    MI Security Hands PPE

    117.20%

  • Gloves

    Pulser Labs Gloves

    112.40%

  • Gloves

    Type 50 Yinglung Gloves

    123.30%

  • Kit

    Aethertech Stabilizer

    110.30%· higher in the right team

  • Kit

    Bonekrusha Figurine

    113.50%

  • Kit

    Bonekrusha Mask

    123.90%

  • Kit

    Frontiers Comm

    111.40%

  • Kit

    Frontiers Comm T1

    111.80%

  • Kit

    Frontiers Extra O2 Tube

    110.60%· higher in the right team

  • Kit

    LYNX Slab

    114.80%

  • Kit

    Pulser Labs Calibrator

    108.10%· higher in the right team

  • Kit

    Redeemer Tag T1

    116.20%

  • Kit

    Swordmancer Flint

    114.10%

  • Kit

    Turbid Cutting Torch

    106.10%

  • Kit

    Type 50 Yinglung Knife T1

    119.90%

Skill priority

  1. #1

    BATTLE SKILL

    Max first

  2. #2

    ULTIMATE

    Then

  3. #3

    COMBO SKILL

    Next

  4. #4

    BASIC ATTACK

    Later

Best Potentials

  1. P1worth pulling
  2. P2
  3. P3
  4. P4worth pulling
  5. P5worth pulling
  • P1Top pick

    Child of the Storm

    • 100% solo
    • 100% in team

    This Potential meaningfully boosts SP recovery on Battle Skill's extra attack, easing Arclight's heavy SP demand for sustaining her Talent and strengthening her role as an Ultimate Energy battery.

    In game

    Battle skill Tempestuous Arc improved: After triggering additional effects, the skill recovers another 10 SP.

  • P4

    Aldertone's Teachings

    • 109.5% solo
    • 102.6% in team

    Aldertone's Teachings cuts Arclight's Ultimate cost 15%, from 90 to 76.5 energy, easing Electric Infliction and Electrification uptime, Wildland Trekker alignment, and chaining Combo and Battle Skills into more Ultimate Energy.

    In game

    Ultimate Exploding Blitz improved: Ultimate Energy cost -15%.

  • P5

    Servant of the Wildlands

    • 112.6% solo
    • 105.5% in team

    Servant of the Wildlands is close to mandatory for Arclight's best rotations, cutting Wildland Trekker's requirement from 3 to 2 Battle Skills so she can hold it without her Ultimate, making sets like Frontiers easier to run.

    In game

    Talent Wildland Trekker improved: Trigger requirement is reduced to 2 time(s).

Every Potential Arclight has, in full, is on the Kit tab. This is only which of them are worth the pulls.

Teams

Zhuang Fangyi team

Electric · ElectrificationPlays Vanguard · SP and stagger

Zhuang Fangyi’s Electrification raises the Arts damage the whole squad deals, so Perlica keeps a second Electric source ready for when Arclight’s own runs out. Arclight’s Ultimate alone covers 100 SP and 70 stagger, which is most of what the rotation costs.

  1. Zhuang Fangyi, Electric Striker operator | Arknights: EndfieldZhuang FangyiMain DPS · Electrification trigger
  2. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  3. Arclight, Electric Vanguard operator | Arknights: EndfieldArclight, this operatorVanguard · SP and stagger
  4. Gilberta, Nature Supporter operator | Arknights: EndfieldGilbertaSupporter · Nature infliction and grouping

Avywenna team

Electric · Thunderlance burstPlays Vanguard · SP and Electric

Avywenna’s burst window is short, so this squad exists to fill it: Arclight and Perlica both keep Electric on the enemy, and Antal’s Arts susceptibility makes every Thunderlance recall hit harder while it lasts.

  1. Avywenna, Electric Striker operator | Arknights: EndfieldAvywennaMain DPS · Thunderlance burst
  2. Arclight, Electric Vanguard operator | Arknights: EndfieldArclight, this operatorVanguard · SP and Electric
  3. Perlica, Electric Caster operator | Arknights: EndfieldPerlicaElectric infliction to stack
  4. Antal, Electric Supporter operator | Arknights: EndfieldAntalSupporter · Arts susceptibility and Amp

All teams, with every replacement

Arknights: Endfield 5★ Electric Vanguard Sub DPS

Arclight build summary

Updated September 20, 2026

Thermite Cutter tops the weapon ranking for Arclight, at 102.30% relative damage at P0 in the solo column, ahead of OBJ Edge of Lightness, Twelve Questions and Eminent Repute. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Frontiers on Arclight, with Bonekrusha behind it.

Skill priority is BATTLE SKILL > ULTIMATE >= COMBO SKILL > BASIC ATTACK. The Ultimate costs 90 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

Arclight plays Vanguard · SP and stagger in the Zhuang Fangyi team, alongside Zhuang Fangyi, Perlica and Gilberta.

Role
Sub DPS / Support
Best weapon
Thermite Cutter
Gear set
Frontiers
Skill priority
BATTLE SKILL > ULTIMATE >= COMBO SKILL > BASIC ATTACK
Best team
Zhuang Fangyi, Perlica, Arclight, Gilberta
Ultimate Energy cost
90 Ultimate Energy
Key promotion material
8× Cosmagaric
Last updated
September 20, 2026

Skills

Arclight Seek and Hunt, Basic Attack icon | Arknights: Endfield
Basic

Seek and Hunt

BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
23%
BATK SEQ 2 Multiplier
28%
BATK SEQ 3 Multiplier
59%
BATK SEQ 4 Multiplier
81%
BATK SEQ 5 Multiplier
107%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier10%11%12%13%14%15%16%17%18%19%21%23%
BATK SEQ 2 Multiplier13%14%15%16%18%19%20%21%23%24%26%28%
BATK SEQ 3 Multiplier26%29%31%34%36%39%42%44%47%50%54%59%
BATK SEQ 4 Multiplier36%40%43%47%50%54%58%61%65%69%75%81%
BATK SEQ 5 Multiplier48%52%57%62%67%71%76%81%86%91%99%107%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Arclight Tempestuous Arc, Battle Skill icon | Arknights: Endfield
Skill

Tempestuous Arc

  • 100 SP

Instantly blinks to the enemy's side to deal 2 slashes that deal some Physical DMG. If the enemy has active Electrification, consume the Electrification to unleash an additional attack that deals Electric DMG and recovers some SP.

Skill level

SP Cost
100
SEQ 1 DMG Multiplier
101%
SEQ 2 DMG Multiplier
101%
SEQ 2 Stagger
5
Additional ATK DMG Multiplier
405%
Additional ATK Stagger
5
SP Recovery
40
All 12 levels
Scaling123456789101112
SP Cost100100100100100100100100100100100100
SEQ 1 DMG Multiplier45%50%54%59%63%68%72%77%81%87%93%101%
SEQ 2 DMG Multiplier45%50%54%59%63%68%72%77%81%87%93%101%
SEQ 2 Stagger555555555555
Additional ATK DMG Multiplier180%198%216%234%252%270%288%306%324%347%374%405%
Additional ATK Stagger555555555555
SP Recovery303030303035353535353540
Arclight Peal of Thunder, Combo Skill icon | Arknights: Endfield
Combo

Peal of Thunder

  • 3s cooldown

Blinks to the enemy's side to unleash a flurry of slashes that deals Physical DMG and recovers some SP. Trigger: When an enemy suffers Electrification or after an enemy's Electrification is consumed.

Skill level

Cooldown
3
DMG Multiplier
350%
SP Recovery
10
Stagger
5
Ultimate Energy Gain
5
All 12 levels
Scaling123456789101112
Cooldown333333333333
DMG Multiplier155%171%186%202%218%233%249%264%280%299%322%350%
SP Recovery888889999101010
Stagger555555555555
Ultimate Energy Gain555555555555
Arclight Exploding Blitz, Ultimate icon | Arknights: Endfield
Ultimate

Exploding Blitz

  • 90 Ultimate Energy

Performs a short forward dash while wreathed in arcs of electricity to deal Electric DMG and apply Electric Infliction to all enemies in the path. The lingering arcs explode after a short while, dealing another hit of Electric DMG. If the enemy has active Electric Infliction, consume the Electric Infliction and forcibly apply Electrification.

Skill level

Ultimate Energy Cost
90
SEQ 1 DMG Multiplier
350%
SEQ 1 Stagger
10
SEQ 2 DMG Multiplier
550%
SEQ 2 Stagger
10
All 12 levels
Scaling123456789101112
Ultimate Energy Cost909090909090909090909090
SEQ 1 DMG Multiplier156%171%187%202%218%234%249%265%280%300%323%350%
SEQ 1 Stagger777777777101010
SEQ 2 DMG Multiplier244%269%293%318%342%367%391%415%440%470%507%550%
SEQ 2 Stagger777777777101010

Talents

  1. Arclight Skirmisher, talent icon | Arknights: EndfieldElite 1

    Skirmisher

    1. Elite 1

      Operator Agility +10.

    2. Elite 2

      Operator Agility +15.

    3. Elite 3

      Operator Agility +15.

    4. Elite 4

      Operator Agility +20.

  2. Arclight Wildland Trekker, talent icon | Arknights: EndfieldElite 1

    Wildland Trekker

    1. Elite 1

      Battle skill Tempestuous Arc improved: Triggering the additional effect 3 time(s) grants the team Electric DMG Dealt +0.05% for every point of Arclight's Intellect. This effect has a 15s duration and cannot stack.

    2. Elite 2

      Battle skill Tempestuous Arc improved: Triggering the additional effect 3 time(s) grants the team Electric DMG Dealt +0.08% for every point of Arclight's Intellect. This effect has a 15s duration and cannot stack.

  3. Arclight Hannabit Wisdom, talent icon | Arknights: EndfieldElite 2

    Hannabit Wisdom

    1. Elite 2

      30% chance to ignore an Arts Infliction applied on her.

    2. Elite 3

      50% chance to ignore an Arts Infliction applied on her.

  4. Arclight Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Agility
60

Skirmisher at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Arclight P1 Child of the Storm, Potential | Arknights: EndfieldP1

    Child of the Storm

    Battle skill Tempestuous Arc improved: Triggering additional effects recovers another 10 SP.

  2. Arclight P2 Speed Battler, Potential | Arknights: EndfieldP2

    Speed Battler

    Agility +15, Intellect +15.

  3. Arclight P3 "Hanna", Potential | Arknights: EndfieldP3

    "Hanna"

    Talent Wildland Trekker improved: DMG Boost effect increased to 1.3 times the original.

  4. Arclight P4 Aldertone's Teachings, Potential | Arknights: EndfieldP4

    Aldertone's Teachings

    Ultimate Exploding Blitz improved: Ultimate Energy cost -15%.

  5. Arclight P5 Servant of the Wildlands, Potential | Arknights: EndfieldP5

    Servant of the Wildlands

    Talent Wildland Trekker improved: Trigger requirement is reduced to 2 time(s).

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Cosmagaric, promotion material | Arknights: EndfieldCosmagaric ×8
    Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Cosmagaric, promotion material | Arknights: EndfieldCosmagaric ×8
Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×6
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×16
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×36
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×58
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

False Aggela, promotion material | Arknights: EndfieldFalse Aggela ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Tachyon Screening Lattice, promotion material | Arknights: EndfieldTachyon Screening Lattice ×232
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

Related

Arclight FAQ

What attribute is Arclight?
Arclight is a 5-star Electric operator of the Vanguard class, from Hannabit Circuit, wielding a Sword, released in version 1.0.
What stat does Arclight scale on?
Arclight's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best weapon for Arclight?
Thermite Cutter is the closest fit on the data: it is a 6-star Sword with 490 base ATK at level 90, and its skills act on ATK. Prominent Edge is the best 4-star alternative.
Which gear set should Arclight use?
Frontiers. Its 3-piece effect is: 3-piece set effect: Wearer's Arts Intensity +30. After the wearer applies Combustion, the wearer gains Heat DMG +50% for 10s. After the wearer applies Corrosion, the wearer gains Nature DMG +50% for 10s. The aforementioned effects cannot stack. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
How much does it cost to max Arclight's skills?
Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 21× False Aggela among other materials. The Materials tab lists every item per level.
What does Arclight P1 do?
Child of the Storm: Battle skill Tempestuous Arc improved: After triggering additional effects, the skill recovers another 10 SP.

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