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Lifeng, Physical Guard operator | Arknights: Endfield

Hongshan Academy of Sciences

Lifeng

Build guide · Arknights: Endfield

6-star
PhysicalGuardPolearmMain DPS

English voice: Yung-I Chang

The best Lifeng build in Arknights: Endfield (Version 1.5) is Mountain Bearer with Swordmancer. Updated September 20, 2026

Key facts

The best Lifeng build in Arknights: Endfield (Version 1.5) is Mountain Bearer with Swordmancer. 6-star Physical Guard operator.

Rarity
6★
Attribute
Physical
Class
Guard
Weapon type
Polearm
Faction
Hongshan Academy of Sciences
Released
Version 1.0 · 2026-01-22
Best weapon
Mountain Bearer
Core set
Swordmancer
Tier list
T0.5
Where these rankings come fromThe weapon order, gear sets and Potential verdicts on this tab are prydwen.gg’s, measured in play and condensed to a sentence each. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the Potential and team its row states. Everything else (base stats, skill text, material totals) is read from the game’s own data.

Weapons

Gear

Swordmancer gear set | Arknights: Endfield
CoreSwordmancer

Swordmancer is generally the best set for Physical teams, reaching Stagger Nodes faster, adding 20% Stagger output plus an extra hit every 15 seconds on a Physical Status, which Lifeng's Battle Skill or Ultimate can trigger.

3PC3-piece set effect: Wearer's Stagger Efficiency Bonus +20%. After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.

Also works

  • Eternal Xiranite gear set | Arknights: EndfieldEternal XiraniteOpening with Lifeng's Battle Skill to apply Vulnerability and Physical Susceptibility triggers Eternal Xiranite's team-wide buff for higher team damage at his own expense, and its Ultimate Gain Efficiency lets him stack more Vulnerability.

Best pieces · four slots

  • Armor

    Aethertech Plating

    118.60%

  • Armor

    Bonekrusha Heavy Armor T1

    120.70%

  • Armor

    Frontiers Armor T1

    118.10%

  • Armor

    Frontiers Armor T3

    118.60%

  • Armor

    MI Security Armor

    119.40%· higher in the right team

  • Armor

    MI Security Overalls

    119.60%

  • Armor

    Swordmancer Heavy Armor

    119.40%· higher in the right team

  • Armor

    Type 50 Yinglung Heavy Armor

    117.10%

  • Armor

    Type 50 Yinglung Light Armor

    112.10%

  • Gloves

    Aethertech Gloves

    115.00%· higher in the right team

  • Gloves

    MI Security Gloves

    117.80%

  • Gloves

    MI Security Hands PPE

    119.10%

  • Gloves

    Swordmancer TAC Gauntlets

    117.80%

  • Gloves

    Swordmancer TAC Gloves

    120.10%

  • Gloves

    Type 50 Yinglung Gloves

    116.30%

  • Gloves

    Type 50 Yinglung Gloves T1

    113.60%

  • Kit

    Aethertech Stabilizer

    108.00%· higher in the right team

  • Kit

    Bonekrusha Figurine

    109.30%

  • Kit

    Bonekrusha Mask

    125.80%

  • Kit

    Frontiers Comm

    109.10%

  • Kit

    Frontiers Extra O2 Tube

    108.10%

  • Kit

    LYNX Slab

    113.60%

  • Kit

    MI Security Scope

    111.10%

  • Kit

    Redeemer Tag T1

    110.90%

  • Kit

    Swordmancer Flint

    123.00%

  • Kit

    Type 50 Yinglung Knife T1

    110.10%

  • Kit

    Type 50 Yinglung Radar

    118.80%

Skill priority

  1. #1

    BATTLE SKILL

    Max first

  2. #2

    ULTIMATE

    Then

  3. #3

    BASIC ATTACK = COMBO SKILL

    Next

Best Potentials

  1. P1worth pulling
  2. P2
  3. P3
  4. P4
  5. P5worth pulling
  • P1Top pick

    Breaking the Obsession

    • 106.27% solo
    • 103.8% in team

    Breaking the Obsession lets Lifeng's Battle Skill still apply Physical Susceptibility on enemies with 2 or fewer Vulnerability stacks, freeing him from opening the fight, and raises his Susceptibility by 5% to 17% at max.

    In game

    Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stacks.

  • P5

    Unremitting

    • 128.1% solo
    • 111.5% in team

    Unremitting empowers Lifeng's Subduer of Evil Talent every 15 seconds for an extra 250% ATK Physical damage and 5 Stagger, bringing its total to 350%, an ok boost needing no playstyle change alongside Potential 1's Battle Skill use.

    In game

    Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and 5 Stagger.

Every Potential Lifeng has, in full, is on the Kit tab. This is only which of them are worth the pulls.

Teams

Pogranichnik team

Physical · Vulnerable and Breach, no healerPlays Knock Down · Physical susceptibility

No healer: every slot here builds or spends Vulnerable stacks instead, and Pogranichnik’s Breach lands in the same window Endministrator or Da Pan spends on Crush. It clears faster than a sustained Physical squad, but a missed stack means a hit nobody is there to treat.

  1. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikMain DPS · Breach
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Endministrator, Physical Guard operator | Arknights: EndfieldEndministratorGuard · Crush
  4. Lifeng, Physical Guard operator | Arknights: EndfieldLifeng, this operatorKnock Down · Physical susceptibility

Mi Fu team

Physical · Vulnerable and CrushStands in for Ardelia

Mi Fu groups and Crushes in the same rotation, so Physical finally has an answer to multi-enemy stages without giving up its burst. Chen Qianyu builds the Vulnerable stacks fast enough that the squad rarely waits on them, and the fourth slot flexes between Pogranichnik’s SP and Ardelia’s healing depending on what the stage needs.

  1. Mi Fu, Physical Guard operator | Arknights: EndfieldMi FuMain DPS · Crush
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikVanguard · SP and Breach
  4. Ardelia, Nature Supporter operator | Arknights: EndfieldArdeliaSupporter · HP treatmentor Lifeng

Da Pan team

Physical · Lift into CrushStands in for Pogranichnik

Da Pan carries both halves of the Physical loop, Lift to stack Vulnerable and Crush to spend it, which is rare enough at 5-star to build a squad around. Chen Qianyu doubles the stacking rate, and the last two slots flex between SP and healing depending on the stage.

  1. Da Pan, Physical Striker operator | Arknights: EndfieldDa PanMain DPS · Lift and Crush
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikVanguard · SP and Breachor Lifeng
  4. Ardelia, Nature Supporter operator | Arknights: EndfieldArdeliaSupporter · HP treatment

Endministrator team

Physical · the standard-pool squadStands in for Pogranichnik

Every slot here comes from the standard pool or the story, so it is the squad a new account can actually field. Endministrator Crushes what Chen Qianyu Lifts, and Pogranichnik’s Breach spends whatever is left before the stacks reset.

  1. Endministrator, Physical Guard operator | Arknights: EndfieldEndministratorMain DPS · Crush
  2. Chen Qianyu, Physical Guard operator | Arknights: EndfieldChen QianyuLift · Stagger
  3. Pogranichnik, Physical Vanguard operator | Arknights: EndfieldPogranichnikVanguard · SP and Breachor Lifeng
  4. Ardelia, Nature Supporter operator | Arknights: EndfieldArdeliaSupporter · HP treatment

All teams, with every replacement

Arknights: Endfield 6★ Physical Guard Main DPS

Lifeng build summary

Updated September 20, 2026

Mountain Bearer tops the weapon ranking for Lifeng, at 100.00% relative damage at P0 in the solo column, ahead of Valiant, Pathfinder's Beacon and Chimeric Justice. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.

Run Swordmancer on Lifeng, with Eternal Xiranite behind it.

Skill priority is BATTLE SKILL > ULTIMATE >= BASIC ATTACK = COMBO SKILL. The Ultimate costs 90 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.

Lifeng plays Knock Down · Physical susceptibility in the Pogranichnik team, alongside Pogranichnik, Chen Qianyu and Endministrator.

Role
Main DPS / Support
Best weapon
Mountain Bearer
Gear set
Swordmancer
Skill priority
BATTLE SKILL > ULTIMATE >= BASIC ATTACK = COMBO SKILL
Ultimate Energy cost
90 Ultimate Energy
Key promotion material
8× Bloodcap
Last updated
September 20, 2026

Skills

Lifeng Ruination, Basic Attack icon | Arknights: Endfield
Basic

Ruination

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 19 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

Skill level

BATK SEQ 1 Multiplier
55%
BATK SEQ 2 Multiplier
65%
BATK SEQ 3 Multiplier
79%
BATK SEQ 4 Multiplier
152%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%
All 12 levels
Scaling123456789101112
BATK SEQ 1 Multiplier24%27%29%32%34%36%39%41%44%47%50%55%
BATK SEQ 2 Multiplier29%32%35%38%41%44%47%49%52%56%60%65%
BATK SEQ 3 Multiplier35%39%42%46%49%53%56%60%63%67%73%79%
BATK SEQ 4 Multiplier68%74%81%88%95%101%108%115%122%130%140%152%
Finisher ATK Multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK Multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Lifeng Turbid Avatar, Battle Skill icon | Arknights: Endfield
Skill

Turbid Avatar

  • 100 SP

Swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and Knock Down to all enemies in the area of effect. If the enemy struck by the last hit of this skill has no Vulnerability stacks, apply Physical Susceptibility to the said enemy instead.

Skill level

SP Cost
100
SEQ 1 DMG Multiplier
86%
SEQ 2 DMG Multiplier
86%
SEQ 3 DMG Multiplier
268%
SEQ 3 Stagger
10
Physical Susceptibility
12%
Physical Susceptibility Duration (s)
12
All 12 levels
Scaling123456789101112
SP Cost100100100100100100100100100100100100
SEQ 1 DMG Multiplier38%42%46%50%53%57%61%65%69%73%79%86%
SEQ 2 DMG Multiplier38%42%46%50%53%57%61%65%69%73%79%86%
SEQ 3 DMG Multiplier119%131%143%155%167%178%190%202%214%229%247%268%
SEQ 3 Stagger101010101010101010101010
Physical Susceptibility5%5%5%5%5%7%7%7%9%10%10%12%
Physical Susceptibility Duration (s)121212121212121212121212
Lifeng Aspect of Wrath, Combo Skill icon | Arknights: Endfield
Combo

Aspect of Wrath

  • 16s cooldown

Unleashes an aspect that performs a spear thrust to deal Physical DMG and grants Link. Trigger: When the controlled operator performs a Final Strike on an enemy with Physical Susceptibility or Breach.

Skill level

Cooldown
15
SEQ 1 DMG Multiplier
105%
SEQ 2 DMG Multiplier
375%
SEQ 2 Stagger
10
Combo Duration (s)
20
Ultimate Energy Gain
10
All 12 levels
Scaling123456789101112
Cooldown161616161616161616161615
SEQ 1 DMG Multiplier47%51%56%61%65%70%75%79%84%90%97%105%
SEQ 2 DMG Multiplier167%183%200%217%233%250%267%283%300%321%346%375%
SEQ 2 Stagger101010101010101010101010
Combo Duration (s)202020202020202020202020
Ultimate Energy Gain101010101010101010101010
Lifeng Heart of the Unmoving, Ultimate icon | Arknights: Endfield
Ultimate

Heart of the Unmoving

  • 90 Ultimate Energy

Unleashes an aspect that slams an Immovable Vajra to deal Physical DMG and Knock Down to all enemies in a large area of effect, then enemies are drawn toward the center of the area. After a while, enemies still within the vajra slam area of effect will suffer another massive Physical DMG and Knock Down. If the skill consumes a Link, it deals additional massive Physical DMG.

Skill level

Ultimate Energy Cost
90
SEQ 1 DMG Multiplier
400%
SEQ 1 Stagger
5
SEQ 2 DMG Multiplier
400%
SEQ 2 Stagger
5
Additional ATK DMG Multiplier
600%
Additional ATK Stagger
5
All 12 levels
Scaling123456789101112
Ultimate Energy Cost909090909090909090909090
SEQ 1 DMG Multiplier178%196%213%231%249%267%284%302%320%342%369%400%
SEQ 1 Stagger555555555555
SEQ 2 DMG Multiplier178%196%213%231%249%267%284%302%320%342%369%400%
SEQ 2 Stagger555555555555
Additional ATK DMG Multiplier267%294%320%347%374%400%427%454%480%514%554%600%
Additional ATK Stagger555555555555

Talents

  1. Lifeng Skirmisher, talent icon | Arknights: EndfieldElite 1

    Skirmisher

    1. Elite 1

      Operator Agility +10.

    2. Elite 2

      Operator Agility +15.

    3. Elite 3

      Operator Agility +15.

    4. Elite 4

      Operator Agility +20.

  2. Lifeng Illumination, talent icon | Arknights: EndfieldElite 1

    Illumination

    1. Elite 1

      Every point of Intellect and Will further grants ATK +0.10%.

    2. Elite 2

      Every point of Intellect and Will further grants ATK +0.15%.

  3. Lifeng Subduer of Evil, talent icon | Arknights: EndfieldElite 2

    Subduer of Evil

    1. Elite 2

      Applying Knock Down also deals 50% ATK of Physical DMG.

    2. Elite 3

      Applying Knock Down also deals 100% ATK of Physical DMG.

  4. Lifeng Outfitting, talent icon | Arknights: EndfieldElite 1

    Outfitting

    1. Elite 1

      Activate this to let the operator equip blue quality gear

    2. Elite 2

      Activate this to let the operator equip purple quality gear

    3. Elite 3

      Activate this to let the operator equip gold quality gear

Stat talent

Agility
60

Skirmisher at full unlock, summed across every tier. Elite rank gates the tiers as it gates the talents above.

Potentials

  1. Lifeng P1 Breaking the Obsession, Potential | Arknights: EndfieldP1

    Breaking the Obsession

    Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stack(s).

  2. Lifeng P2 Self Refinement, Potential | Arknights: EndfieldP2

    Self Refinement

    All attributes +15.

  3. Lifeng P3 Spiritual Cultivation, Potential | Arknights: EndfieldP3

    Spiritual Cultivation

    Talent Illumination improved: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0.05%.

  4. Lifeng P4 Brief Instant, Potential | Arknights: EndfieldP4

    Brief Instant

    Ultimate Heart of the Unmoving improved: Ultimate Energy cost -15%.

  5. Lifeng P5 Unremitting, Potential | Arknights: EndfieldP5

    Unremitting

    Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and 5 Stagger.

Full bill

Level 90 and every skill at 12

814,900

T-Creds 15 material lines

Elite 4 and level 90

126,100

T-Creds 7 materials · 4 steps

All 4 skills at 12

688,800

T-Creds 4× the single-skill bill

Elite promotion

  1. Elite 1
    Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×8

    1,600T-Creds

  2. Elite 2
    Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
    Protodisk, promotion material | Arknights: EndfieldProtodisk ×25

    6,500T-Creds

  3. Elite 3
    Protoset, promotion material | Arknights: EndfieldProtoset ×24
    Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5

    18,000T-Creds

  4. Elite 4
    Bloodcap, promotion material | Arknights: EndfieldBloodcap ×8
    Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
    Protoset, promotion material | Arknights: EndfieldProtoset ×36

    100,000T-Creds

Total to level 90

126,100 T-Creds

Bloodcap, promotion material | Arknights: EndfieldBloodcap ×8
Metadiastima Photoemission Tube, promotion material | Arknights: EndfieldMetadiastima Photoemission Tube ×20
Pink Bolete, promotion material | Arknights: EndfieldPink Bolete ×3
Protoset, promotion material | Arknights: EndfieldProtoset ×60
Red Bolete, promotion material | Arknights: EndfieldRed Bolete ×5
Ruby Bolete, promotion material | Arknights: EndfieldRuby Bolete ×5
Protodisk, promotion material | Arknights: EndfieldProtodisk ×33

Skill materials

  1. → 2
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×6

    1,000T-Creds

  2. → 3
    Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×12

    2,700T-Creds

  3. → 4
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×16

    3,200T-Creds

  4. → 5
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×1
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×21

    4,200T-Creds

  5. → 6
    Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×2
    Protoprism, promotion material | Arknights: EndfieldProtoprism ×27

    5,400T-Creds

  6. → 7
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×6
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    8,200T-Creds

  7. → 8
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×8
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×1

    10,500T-Creds

  8. → 9
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15
    Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×2

    18,000T-Creds

  9. → 10
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×3
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×1
    Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×6
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×15

    24,000T-Creds

  10. → 11
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×6
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×2
    Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×16
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×24

    30,000T-Creds

  11. → 12
    Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×12
    Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×3
    Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×36
    Protohedron, promotion material | Arknights: EndfieldProtohedron ×50

    65,000T-Creds

One skill at 12

172,200 T-Creds

Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×21
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×6
Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×58
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×4
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×3
Protohedron, promotion material | Arknights: EndfieldProtohedron ×118
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×4
Protoprism, promotion material | Arknights: EndfieldProtoprism ×82

All 4 skills at 12

688,800 T-Creds

Blighted Jadeleaf, promotion material | Arknights: EndfieldBlighted Jadeleaf ×84
Mark of Perseverance, promotion material | Arknights: EndfieldMark of Perseverance ×24
Triphasic Nanoflake, promotion material | Arknights: EndfieldTriphasic Nanoflake ×232
Chrysodendra, promotion material | Arknights: EndfieldChrysodendra ×16
Kalkodendra, promotion material | Arknights: EndfieldKalkodendra ×12
Protohedron, promotion material | Arknights: EndfieldProtohedron ×472
Vitrodendra, promotion material | Arknights: EndfieldVitrodendra ×16
Protoprism, promotion material | Arknights: EndfieldProtoprism ×328

Related

Lifeng FAQ

What attribute is Lifeng?
Lifeng is a 6-star Physical operator of the Guard class, from Hongshan Academy of Sciences, wielding a Polearm, released in version 1.0.
What stat does Lifeng scale on?
Lifeng's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best weapon for Lifeng?
Mountain Bearer is the closest fit on the data: it is a 6-star Polearm with 500 base ATK at level 90, and its skills act on ATK. Pathfinder's Beacon is the best 4-star alternative.
Which gear set should Lifeng use?
Swordmancer. Its 3-piece effect is: 3-piece set effect: Wearer's Stagger Efficiency Bonus +20%. After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
How much does it cost to max Lifeng's skills?
Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 21× Blighted Jadeleaf among other materials. The Materials tab lists every item per level.
What does Lifeng P1 do?
Breaking the Obsession: Battle skill Turbid Avatar improved: Physical Susceptibility +5%; also triggers this additional effect to enemies with no more than 2 Vulnerability stacks.

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