
Endfield Industries
Catcher
Build guide · Arknights: Endfield
English voice: Kevin Andrew Rivera
The best Catcher build in Arknights: Endfield (Version 1.6) is OBJ Heavy Burden with Eternal Xiranite. Updated
Key facts
The best Catcher build in Arknights: Endfield (Version 1.6) is OBJ Heavy Burden with Eternal Xiranite. 4-star Physical Defender operator.
- Rarity
- 4★
- Attribute
- Physical
- Class
- Defender
- Weapon type
- Great Sword
- Faction
- Endfield Industries
- Released
- Version 1.0 · 2026-01-22
- Best weapon
- OBJ Heavy Burden
- Core set
- Eternal Xiranite
Weapons
Gear

Catcher can't heal, so LYNX is off the table, leaving Eternal Xiranite built for Energy to maximize his Vulnerable and Weaken uptime and occasional team buffs, usually the stronger pick over the extra Stagger from Swordmancer.
3PC3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.
Skill priority
#1
COMBO SKILL
Max first
#2
ULTIMATE = BASIC ATTACK
Then
#3
BATTLE SKILL
Next
Teams
No composition on the site currently uses Catcher. The best teams page carries the ones that are written up.
Arknights: Endfield 4★ Physical Defender Support
Catcher build summary
Updated November 6, 2026OBJ Heavy Burden tops the weapon ranking for Catcher at P5, ahead of Thunderberge, Former Finery and Seeker of Dark Lung. That order is prydwen.gg's, measured in play and condensed to a sentence each; every row of it sits under Weapons below.
Run Eternal Xiranite on Catcher.
Skill priority is COMBO SKILL > ULTIMATE = BASIC ATTACK > BATTLE SKILL. The Ultimate costs 80 Ultimate Energy, which is what an Ultimate Gain Efficiency target has to clear.
- Role
- Support / Sustain
- Best weapon
- OBJ Heavy Burden
- Alternatives
- Thunderberge, Former Finery, Seeker of Dark Lung
- Gear set
- Eternal Xiranite
- Skill priority
- COMBO SKILL > ULTIMATE = BASIC ATTACK > BATTLE SKILL
- Ultimate Energy cost
- 80 Ultimate Energy
- Key promotion material
- 8× Bloodcap
- Last updated
- November 6, 2026
Related
5 linksSimilar operators
Build
Catcher FAQ
- What attribute is Catcher?
- Catcher is a 4-star Physical operator of the Defender class, from Endfield Industries, wielding a Great Sword, released in version 1.0.
- What stat does Catcher scale on?
- Catcher's skills multiply ATK. That is read from the scaling rows on the Battle Skill and Ultimate, not from the skill description, so it reflects what the game actually multiplies rather than what the text mentions.
- What is the best weapon for Catcher?
- OBJ Heavy Burden is the closest fit on the data: it is a 5-star Great Sword with 411 base ATK at level 90, and its skills act on ATK. Industry 0.1 is the best 4-star alternative.
- Which gear set should Catcher use?
- Eternal Xiranite. Its 3-piece effect is: 3-piece set effect: Wearer's HP +1000. After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates gain DMG Dealt +16% for 15s. This effect cannot stack. The 3-piece effect is the only set bonus a gear set has, and it needs three matching pieces; an operator equips four in all (Armor, Gloves and two Kits), so the fourth is free for an off-set piece.
- How much does it cost to max Catcher's skills?
- Taking one combat skill from level 1 to 12 costs 172,200 T-Creds and 58× D96 Steel Sample 4 among other materials. The Materials tab lists every item per level.
- What does Catcher P1 do?
- Multi-layered Readiness: Battle skill Rigid Interdiction and ultimate Textbook Assault improved: After hitting the enemy, deals another strike that deals [300 + DEF×5.0] of Physical DMG.



